Here’s 2 more recent illustrations: a Cylon from the old BATTLESTAR GALACTICA show and the hammer from DRIVE. These are pretty opposite in their content, one being really simple and the other having a ton of surfaces to play with.
I’ve been burning these things out over the last week and posting them all on my Instagram and Facebook as soon as their done. As I said before, the amount of helpful feedback has been wonderful as I find my way around this new stylistic turf. Big thanks everyone.
I’m sure you’ll be seeing more illustrations really soon as I continue…
The new illustrations continue. Seen here are Super Meat Boy, R2-D2, a pack of Jawas and the mighty Judge Dredd.
I’m still nailing down this new style and trying new techniques as it gets dialed. The continued feedback, critiques and tips you guys have been passing along via my Instagram and Facebook has been invaluable. Big thanks everyone. More to come.
In keeping with my exploration of this new illustration style (see Vintage Console Illustrations), I decided to swing things toward the topic of movies. Seen above are illustrations of the DeLorean from BACK TO THE FUTURE, The USS Enterprise and a trap from GHOSTBUSTERS. Having fun with this, I tell ya.
I’m still very much in experimentation mode as I explore different techniques and whatnot, so feedback is always welcome. More to come.
After landing back in Dartmouth following 2 weeks on the road, I was pretty beat out. Dealing with jetlag, managed to catch a cold, and all the other aches that come along with massive travel. On top of that, I had a pretty rad movie poster project squashed at the last minute, which put me in a bit of a funk.
So when downer stuff like this happens, I do what I’ve always done: play. I needed a change in subject and style. Something new I could explore and experiment with. What you see above are 6 illustrations of classic game consoles and peripherals that I put together over the weekend. Nothing profound here as I’m playing with new techniques and trying to get my footing.
I’ve always been interested in illustration styles from the 60s and 70s, but on top of that I’ve been really into modern designers’ work that have a rough edge. People like Invisible Creature, We Buy Your Kids, Sam Smith and Tom Clohosy Cole. I’m the kind of artist who likes his precision, but I’m forcing myself to leave mistakes in there and to NOT make them perfect. Even roughing things up with grain and brushes to make them almost painterly, and skewing perspective. For the process nerds, I built my base shapes in Illustrator and all textures were done in Photoshop.
Big thanks to those on Twitter, Instagram and Facebook for pitching in some feedback as I build these things. Your thoughts mean a lot.
Where is this leading? Who knows. But I can tell you I’m having way too much fun to leave this alone. Loose plans, man. Watch this space…
Proud to release my variant cover for The Rocketeer: Hollywood Horror #2, due out this March. After the positive response to my first Rocketeer cover, the crack team at Strange Adventures and IDW Publishing decided we will do variant covers for all 4 issues of the miniseries. So exciting, man.
My humble doodle and rough digital paints as I planned things out.
The art for this one was just sent to IDW for pre-press scrutiny before they print these off. Once again, we are only looking at about 1000 copies of this issue with my cover so they will be pretty hard to come by. Only available at Strange Adventures locations in Eastern Canada and a few select stores in North America. But, I’m told I’ll be getting a fistful of these things to sign and sell to those interested. Watch this space for details once this hits the stands.
Poster update: I’m currently working out the numbers to get my first Rocketeer cover screen-printed by the fine folk at Mama’s Sauce. Details coming real soon.
Last week I launched my first comic book cover for The Rocketeer: Hollywood Horror #1 and now I’m happy to announce some news. I’ve been slated to do variant covers for the remaining issues of the series, which will bring the total to 4. Can’t even tell you how excited I am for this project.
Cal Johnston over at Strange Adventures is spearheading the whole thing and we’re working closely with the brass at IDW Publishing to get these things just right. We’re currently discussing stock and inks on the first cover which hits the press tomorrow (I think).
I never thought this is how 2013 would start, but the Signalnoise HQ is prepped and ready to dive in. Watch the blog over the next few weeks as the covers are revealed and I’ll be sure to post full details on how you can get your copies.
Proud to release my first official comic book cover, a variant design for The Rocketeer: Hollywood Horror #1 coming out next month. This alternate cover will be fairly scarce, only available in select shops in North America. The cover was commissioned by Cal Johnston, owner of the best comic shop in the world, Strange Adventures and printed by the nice people at IDW Publishing. Written by Roger Langridge and drawn by the awesome J. Bone.
What’s even more exciting is the screen-printed poster edition in the works.
A huge honour to pay tribute to Dave Stevens’ creation, man. We will know more details on availability when the release date draws closer, so if you’re interested in tracking one down drop a comment here or follow me on Twitter for updates.
I’ve been wrapped up in other things over the last while and haven’t had the chance to play around with some new work, so this weekend I blocked out some time to explore something new. Even though I draw a lot and every poster starts with the sketchbook, very rarely do my drawings end up anywhere near the final piece. So this time I wanted to physically draw something, scan it, and recreate all the lines in Illustrator. And who better to draw than Snake Plissken?
This was an experiment to see how I could change the vibe of my work and maybe develop a new method of working and a different aesthetic. This certainly has a Mike Mignola vibe as well. I’ve been a fan of Mike’s Hellboy work for over a decade and I learned a lot about using light and shadow from him. This Snake piece definitely leans on his style a bit. You can see above the finished piece after creating all my vectors and adding texturing in Photoshop, as well as my drawing. I didn’t clean up the drawing at all so you can see the ink work.
I had a lot of fun working on this one, definitely something I’m going to explore further… maybe for my next full movie poster.