The illustration tirade continues, this time I’m attacking Rust Cohle from the hit show True Detective. I had ol’ Rust on my mind after mom texted me saying her and dad just finished (and loved) season 1. My parents got good taste.
As it turns out, Matthew McConaughey is a tough sumbitch to draw so I had to map out those shadows properly. No guesswork here, man. The more I do these portrait type pieces the more things feel like they’re being locked into place. Even at the pencil stage I had a good sense of how the piece would turn out, which is a change since I like experimenting along the way. Inks are working better for me than they have on past pieces as I study how light and shadow can add volume.
Truly appreciate the interest in these as I move forward. My Instagram is being swarmed with lovely comments and Likes… thanks so much everyone. Your encouragement means the world to me.
And if I were to ever do a print of this… it would be so I can go on the hunt for a big, tacky gold frame.
After watching the second season of SHERLOCK (and almost immediately re-watching the first season) I decided a portrait of the title character was in order. So here he is, as portrayed by Benedict Cumberbatch.
I’ve gotten into the habit of documenting my process a bit as I go, and posting the works-in-progress on my Instagram. It makes me analyze my process and gives my audience a glimpse into what the heck I’m up to. A keen eye will notice slight alterations and fixes as I move forward. Seen above are my rough pencils, inks, then the final colour in Photoshop. Real happy with how this one turned out, getting more confident swinging my brush pens around… that sentence sounded better in my head.
But here’s a weird bit… the final colours were actually aided by the ‘Mayfair’ Instagram filter. I don’t normally add filters to my work, but this one looked far superior.
Watch my Instagram for more of this action. Trying to sharpen my drawing skills, and having way too much fun doing so.
Roughed in the pencils.
Threw down some inks.
Added grey tones for shading.
Bit of Photoshop for colour and texture.
In celebration of Hellboy’s 20th birthday, here is a little piece I put together yesterday. I took this one from sketch to final really fast, bit of a challenge I set out for myself to not over-think it too much. I documented the whole thing on Instagram as I went along, but here is a more proper version of the snaps.
Mike Mignola was a chief influence during my 20s, and his style still leaks its way into my drawings today. He really is a “designer’s comic artist”… I never get bored with looking through those Hellboy books.
So a big happy birthday to ya, Hellboy!
The StarKade Universe continues to grow, this time diving into the wonderful world of retro video games. In support of the NEStalgia art show happening at The Dart Gallery, I’m proud to announce a new set of colourful prints… the Street Fighters.
This collection includes 4 new colourful prints commemorating some of the characters from the great Street Fighter video games. This series has an edition of 50 and are measured at 5″ x 5″. There’s also a chance of getting the special Psycho Crusher print (edition of 15, seen above) randomly inserted into sets.
This series is printed on Museo Textured Rag 285 gsm by the fine people at Static Medium, Los Angeles. All prints are lovingly hand-signed and numbered by James White out of Dartmouth, Nova Scotia.
Sets of the StarKade: Street Fighters will be available at the NEStalgia art show at The Dart Gallery, opening Friday, March 21st. When the show officially closes, I’ll be selling any remaining sets in The Signalnoise Store. Sets are $35 each at the gallery.
The StarKade Series’ tend to sell out quick, so I’ll keep everyone updated on Twitter as to when and where these prints will be available.
You have the chance to own some of my original DRIVE artwork. This would be a nice companion piece for those who own my DRIVE poster, or a nice score for those who missed the poster when it sold out.
Drawn at 8″ x 12″ in my sketchbook, this is the original layout sketch I used to build my DRIVE poster back in late 2011. I recently finished the drawing with some inks and shading with watercolour markers. The paper is 65lb and acid free, for durability and longevity. Signed by the artist.
The piece will be packed up properly for safe shipping via Canada Post. Shipping fees may vary, so this cost will be worked out between me and the buyer when the time comes.
This auction will be open for 5 days. Head over to eBay now for the full scoop.
The first instalment of the StarKade: Half-Shells sold out in under an hour, and now we’re back with the next 2 character prints in the series.
This series encourages you to “Collect ‘em all”. Each turtle print will be released along side a mystery bad guy. Which bad guy will it be? That evil surprise will be waiting in your mailbox. This little set includes 2 new character prints, both of which have an edition of 30 and are measured at 5″ x 5″.
The StarKade Series is printed on Museo Textured Rag 285 gsm by the fine people at Static Medium, Los Angeles. All prints are lovingly hand-signed, numbered, packed and shipped by James White out of Dartmouth, Nova Scotia.
The StarKade: Half-Shells will be available on Tuesday, February 18th at 1pm EST in The Signalnoise Store. Sets are $20. Other turtles sold separately… in the future. Don’t miss your opportunity to complete the set!
Excess stock + StarKade AP Sale
Also on February 18th I will be selling some excess stock and StarKade APs (Artist Proofs) from past series’. Rare stuff included. If you’re interested in the new Half-Shells and these other goodies, this will give you the opportunity to save on some shipping. Be sure to watch my Twitter for more details on what will be available.
I wouldn’t call myself a “gamer”. I was really into the NES and SNES when I was growing up, spending countless hours playing games on my own or with my buddy Mike. But as I grew up the game console was steadily replaced by my sketchbook and then Photoshop. But I never lost touch with my gaming roots and try to stay informed as to what’s going on in the industry as best I can.
This weekend I watched the whole Flappy Bird thing unfold and it was a real bummer to see. This cute little game made by a guy over in Vietnam achieved unexpected success, and immediately the online gaming audience swooped in to bash the hell out of it. It’s no secret that a large part of the gaming world are just rotten people, but still. In the end, the developer took the game down. I won’t get into detail here, click the link above if you want the scoop.
Being a pop-art guy who likes things that reference other things, I enjoyed the Mario Bros. influence the game brought with it. Yes, INFLUENCE… which is different than “ripping off”. But hey, that’s just how I see it.
Anyway, above is my own little Flappy Bird tribute titled “Troubled Skies”.
I discovered Scud: The Disposable Assassin around 1995. I kept seeing this crazy red and yellow robot in the pages of Wizard Magazine but being from a small town, it was hard to come across the actual comic books. After a bit of hassling at my local comic shop, they managed to order some issues in for me. It quickly became my favourite book and I started drawing Scud all the time.
Fast forward to sometime within the last 2 years when I notice Rob Schrab following me on Twitter. Holy crap, the dude who created Scud. Super nice guy too.
It’s almost surreal to hear that Scud is celebrating his 20th birthday today. January 29th. 20 years, man… where did the time go? So when Rob announced the birthday I wasn’t going to sit still. I owed it to my 18-year-old self to illustrate that character whose been with me all these years.
I hit the sketchbook to develop the concept, but I’ve been taking an extra step lately in fully developing the drawing. By hand I can figure out exactly where the elements will land and how they will be lit. This removes a lot of the guess-work when I move into Illustrator to build the vectors. Also figuring out where those shadows will land helps me out when I reach the painting/lighting phase in Photoshop.
So, this one’s for you, Rob! A big happy birthday to Scud: The Disposable Assassin.