I have been spending some time researching photos of industrial decay recently, images of abandoned factories and warehouses that have been left at the mercy of nature. The work of people reclaimed by the land they were built on.
The wreckage inspired me to re-open my Forge engine. I created a number of abstract shapes based on the shadows of the abandoned factories, in dark corners or gloomy doorways, and fed them into the engine to see what compositions could be created on the fly. The Black Glass pieces were constructed using many outputs of shapes, layered on top of one another in an organic process where the composition build itself (in a way).
Here are some examples of what the engine spits out after I give it the shapes to handle:
I will be experimenting more on this to see how I can use the assets in different ways for different outcomes.