Interview on FunkYou

Interview on FunkYou

Stefan Lucut and Eduard Muresan have launched their design portal and online community entitled FunkYou, which serves as a platform for experimental graphic design and will lead to a publication showcasing modern cutting-edge work. To coincide with their launch, they included an interview where they speak with me about some of my processes, inspirations, etc.

You can check out the interview on FunkYou right here.

I have been very busy working on some exciting freelance work over the past month and will be uploading some of those projects very soon. There has also been some tweaking going on with Signalnoise.com as I work to phase in my new identity, so please bear with me if you notice any minor glitches.

Inspiration: Testarossa Autodrive by Kavinsky

Kavinsky: Testarossa Autodrive

This video, Testarossa Autodrive by Kavinsky was brought to my attention this morning. A super stylized blend of 2D and 3D animation looks computer generated yet hand-drawn at the same time.

Love the color palette, lighting and cinematography. Reminds me of Sin City, Go with the Flow, Grand Theft Auto and an odd touch of Knight Rider.

Between Daft Punk, Justice and Kavinsky, Paris is putting out some incredible work.

Inspiration: Dan McPharlin

Dan McPharlin

Dan McPharlin

Not only does Dan McPharlin create amazing imagery of abstract 70’s science fiction (with a touch of Moebius), but he also builds super-retro colorful miniatures of old-school recording equipment. Dan has an amazingly sharp eye for color and design, even with the dramatic photos of his miniatures.

Brilliant. Check out more of Dan’s work on his Flickr stream.

Joshua Davis, Chuck Anderson on AMP Energy

Chuck Anderson and Joshua Davis

Joshua Davis and Chuck Anderson

Two of my favorite visual artists, Joshua Davis and Chuck Anderson of Nopattern recently teamed up on a project for AMP Energy.

It appears to be a system that randomly generates artwork on the fly based on three answers you feed it describing your personality. You can then save your visual DNA in the archive.

It’s amazing what can happen when two talented artists are brought together to work on this sort of creative endeavor. Awesome mix of style and a beautiful piece of work. Check out the site here.

Inspiration: Netbabyworld

Netbabyworld

Netbabyworld

Netbabyworld

Netbabyworld

Netbabyworld

Who remembers Netbabyworld?

Back in 2000 I stumbled upon this small web-based videogame site. It quickly became one of my more traveled sites because of their simple yet innovative games, beautiful sprite-based graphics, stylized 3D characters and a sharp eye for retro/modern identity design.

The visual identity, style and mythology Playcom developed with their characters, environments and stories was unlike anything on the web at the time. Their style is somewhere between old-school Nintendo and Fisher Price. I especially love their design for The Peninsula, the town where all of their recurring characters dwell along with all of the buildings and transportation that inhabits it.

Netbabyworld.com has not been touched since 2003, and the company behind it, Playcom, was last updated in 2004. Very sad, because their ideas and style remains brilliant.

Does anyone have any information on what happened to Netbabyworld?

Inspiration: Metal logos

Metal logos

Metal logos

I’m a big metal-head, and coupled with that is a huge interest in bands that make a conscious effort to create and maintain a visual identity with their logos and wordmarks. Here are a bunch of my favorite metal logos, both new and old.

One of my favorites is #6, a logo used by Swedish death metal band At the Gates. While being fairly illegible, I love the composition and those textured cathedral windows are really really tough. You can see a larger version here.