The Bones of Cities 2

The Bones of Cities: James White

This is the second test image for The Bones of Cities.

Inspiration: Joel Lelievre

Joel Lelievre

My good friend Joel over at has updated his website with lots of personal artwork, as well as his extensive 3D client portfolio which touts Hellboy, Narnia, and Sin City to name a few. His new art series is entitled Cognitive Dissonance has some excellent math-based lightplay, and his other series, Suspension, consists of epic mounds of 3D-rendered cables. He’s one talented guy.

You can also check out Joel’s Flickr stream. Very inspirational and well worth a look.

New works: The Bones of Cities

Bones of Cities: James White

Dragon Redux: James White

I have been experimenting a bit more with straight abstraction lately, and trying to build some images using far more complicated overlays and shape combinations. These two new pieces, The Bones of Cities and Dragon Redux were a couple of the results. I’m drawing on some concept art influences in these ones, like Ralph McQuarrie (Star Wars) and Syd Mead (Bladerunner).

These pieces incorporate similar shape combinations as my previous retro-cosmic work, but they are being outputted from Illustrator with far more intricate detail. This resulted from a mistake made while I was creating new assets: I hit a wrong button while working with the brushes, the computer froze for a second, then a crazy complicated vector pattern appeared. Nothing ground breaking at all, but these combinations are very interesting to watch react with one another.

Also, Evan over at, my favorite arts and culture website, was kind enough to write a little piece about me and my work.

Inspiration: Retro computers

Retro systems: James White

I never really stopped being a kid when it comes to video games. I mentioned in an earlier inspiration post that my first real experience with video games came with the Atari 2600, but I also got great exposure to the new home entertainment systems through my family and friends while growing up. My parents purchased a TI99 (Texas Intruments) in the very early 80s and my father acquired a bunch of cassette tapes full of primitive games.

My art is very much being inspired by these childhood memories, so I started looking around online for older computer and gaming systems from the dawn of that era and stumbled upon this forum post. It’s in Spanish I believe, and it’s a long load, but someone did a wonderful job of gathering a huge amount of images of old systems with their names. I’ve never heard of most of these, nor understand how they were played, but they are packed with amazing retro designs probably pretty advanced for their time.

Great stuff, you can check it out right here. There is also a big database of retro computers organized by date and name at

Musica Viva now available

Musica Viva: James White

The Muller-Brockman inspired Musica Viva print is now available to purchase at the Signalnoise Store. And as I previously mentioned, you now get a free Signalnoise bookmark with every order as a thank-you gift.